In November 2019 the Grade 5 and 6 students had a surprise visit from Deltec Energy Solutions and Astore Keymak, members of the HUDACO Group. The Managing Director, Mr Carl Luther, shared the interest of their company in promoting education amongst the Bafokeng youth. He told them about the young people that were being assisted by the Maharishi Institute program by putting them through tertiary education. Hudaco supports the Maharishi Institutes with various initiatives to assist the youth and that he was excited to be connected to a forward-thinking school like Lebone ll that is interested in teaching coding. Six months ago he happened to hear about this “wish-item” and made work to raise money for it along with Pranesh Maniraj from Astore Keymak. He believes if you set your mind to something, it can be achieved with some work! He brought along a dream gift of 6 LEGO Mindstorms EV3 robotic kits; expansion set; World Robotics Competition Mats for 2020; Teacher Guides and a teacher training workshop. This is an amazing resource to help kickstart Robotics in the Lower School in 2020!
STEAM Invasion 2019
STEAM (Science, Technology, Engineering, Arts, Mathematics) Invasion
Our Lower School STEAM invasion, conducted by Junior Engineers for Africa (JEFA) saw our students engaged in remarkable learning activities over 3 days. The goal of this invasion was to enable our students to learn through doing; using technology and engineering principles with Technical LEGO, and participating in Brain-Building workshops dedicated to teaching problem-solving and critical thinking.
Di Roberts, Principal of the Lower School, spoke about the invasion in our newsletter; "This exciting initiative stimulated innovation and opened up a new and interesting way in which to integrate this thinking into our children’s lives. We are preparing our children for jobs in the 21st Century that have not as yet been thought of!
Major characteristics of STEAM include:
- critical thinking
An important characteristic of STEAM is that it can work with any curriculum that a teacher is using.
STEAM is simply a new way to allow our students to learn and grow as people whilst addressing the academic content in a new way:
- To begin to create a mental shift to expand our curriculum
- Find ways to relate disciplines to each other and technology (integration)
- Connect to careers
- Familiarise ourselves and students with the Design-thinking Process."
This invasion was an effective way to promote STEAM within our curriculum, where the end results are students who engage in experiential learning, persist in problem-solving, take thoughtful risks, embrace collaboration and work through the creative process. These are the innovators, educators, leaders and learners of the 21st century!